Tufts University Class of 2021 | Masters of Science in Innovation and Management
Tufts University Class of 2020 | Engineering Psychology BA | Entrepreneurial Leadership Minor
Applied Data Science
Foundational skills for data science practice in business. Using data and systematic methods to generate business value. Shaping data practices within organizations. Students will learn to do data analytics with Python and open source tools including Jupyter and GitHub.
Technology & Innovation Strategy
The knowledge and skills to lead and manage innovation initiatives in technology-based companies. Topics include understanding technology strategy and its role in the overall business strategy of commercial firms, the role of innovation in entrepreneurial ventures as well as in established firms, and developing skills to present new product development proposals to senior management and/or prospective investors.
This course introduces conceptual frameworks, tools, and skills to effectively manage conflict and negotiate win/win solutions in the workplace. The course involves lectures, cases, and role-plays to simulate real on-the-job conflicts.
New Product Innovation
Students learn what questions to ask and actions to take at various phases of new product evolution. Emphasis is placed on customer input and cross-functional team roles and responsibilities. The central focus of this course is the development of a new product concept by cross-functional student teams that integrates learning from other first-semester courses. The student teams formally present their concepts at the end of the semester and develop effective techniques to present to senior management and/or prospective investors.
Marketing: Branding and Digital Communications
Developing the marketing strategy, positioning, messaging, branding, and driving the implementation of marketing programs for technology ventures will be covered in this course, along with the essentials of concise, compelling, and clear business communications in a digital age. Students learn and apply principles of effective written and oral communication for different purposes and different audiences in the workplace and on digital platforms.
Finance for High-Tech Ventures
Finance for High-Tech Ventures is strategically designed to give you the ability to analyze the financial aspects of a company’s product or service offerings, to evaluate the bottom-line impact of systems and processes, and communicate this information effectively—skills that are essential for anyone launching a startup or leading a company’s new business development efforts. This hands-on course includes business case analysis and a capstone project that entails the creation of a fully vetted financial plan for a new product or service.
Learned how to analyze and create financial statements, how to build pro forma financial statements, valuate startups,
quantify and apply essential financial return metrics: net present value, internal rate of
return, multiple on investment, pay back and break-even analysis to vital business applications;
how to apply the core financial principles in evaluating a new product or business idea, and
impact on the financial health and performance of the businesses.
Human Machine System Design
The course covered a range of frameworks, tools, and methods for approaching human-machine
system designs in which physical, cognitive, and dynamic aspects are of major importance. See Blog.
Human Factors Product Design
Learning design methodologies, user feedback techniques, performance measurements, sensory evaluation techniques, creative design, and prototyping.
Learning about experimental psychological research, both how to conduct research, but also how to be an effective consumer of research conducted by others.
Entrepreneurial Business Planning
Learning the entrepreneurial process from conception to birth of the new venture. Working on a new venture with a student team.
Light and Space
How the scientific, cultural, and social histories of light and visual perception relate to artistic practice. Topics include
Optics/Physiology of vision, Cultural history of light, Social history of light, Light as aesthetic medium.
Advanced Engineering Psychology
Learned applied topics in engineering psychology such as BCI/BMI, psychophysiological monitoring, EEG, brain training, situation awareness, eye tracking, AR/VR, driving fNIRS, and survey methodology.
Intro to Cognitive Brain Science
Learned about the field of cognitive and brain science, a multi-disciplinary field
combining aspects of psychology, neuroscience, physiology, computer science, and philosophy.
Learned holistic leadership skills – leadership within (understanding and embracing your strengths, recognizing your weaknesses and more) and leadership out (collaborating with teams, giving constructive feedback and more).
Learned the basic and applied areas of perception, cognition, and action that have proven useful in the optimization of human machine systems. Wrote a Mini Review paper that covers specific
aspects of a current area of investigation related to Engineering Psychology and its recent developments.
Intro to Computer Science
Learned the basics of coding in C++ and data management.
Intro to Computing for Engineering
Learned how to code in MatLab. Made my own image processor GUI as a final project.
Artists & Entrepreneurs
Collaborated in a team of art students and entrepreneur students to create a student led-venture. Created full business plan and pitched to a board.
Creativity & Entrepreneurship
Led a team to create and pitch business plan. Learned a foundational understanding of how creativity, innovation, and entrepreneurship can be applied to everyday problem solving, launching new ventures, working in business environments,
Intro to Human Factors and Ergonomics
Learned aspects of design, ergonomics, human factors best practices. Worked with teams to critique UIs, and develop a UI for a rescue drone.
This course will examine the relationship between culture, consumerism, business, and sustainability. Specifically, what are the implications of the global fashion system in terms of the environment, poverty, and sustainable development? Who should lead the way (Governments? Corporations? Consumers? NGOs?) and how could we as individuals change this trajectory?
The format of the course will be combine lectures, workshops, activities, and discussions. Wherever possible, industry experts from brands, NGOs, and other initiatives will be invited to join the discussion.
Clothing and Sustainability
Industrial Design covers the design disciplines that can be seen in close connection with industrial production technology. A
holistic problem-solving process, industrial design aims on the one hand to adapt consumer goods to the users’ needs, and
on the other to meet the demands of the market, corporate identity and economic production for the business. In the course,
students will learn what techniques are used to develop design solutions and communicate them to their clients, colleagues, and
partners. The teachings will emphasize how design brings value to human experiences and to the contemporary marketplace.